Not as fluent as Zbrush which is like a 2nd language to me, but it's not as awkward and mysterious as it once was, and I can tap into it's power without feeling overwhelmed by choices and technical hurdles anymore, starting to speak it's language. Now after a year of practice I'm very comfortable in Blender. In blender you can also make your own pie menus and put your most used functions under one menu very easily. Zbrush, I would leave the shortcuts alone until you are very familiar with it, since all of the tutorials you're going to need to follow, almost everyone uses default shortcuts. Right click it when it's under your mouse and change the shortcut for it that way. So while learning, if you feel a certain thing is awkward remember that it's ok to just change it. Select faces, edges, verts, weld verts to center, to last. I have one of those programmable mmo mice with tons of buttons and I use them bind shortcuts in blender to. Make sure you get comfortable with assigning custom hotkeys in blender, use that to your advantage, everything is customizable.ĭepending on your needs you'll have a few things that you do all the time over and over again and you can bind those for ease of access so the repetition doesn't get you down. I would follow along a tutorial in Blender from youtube until I got through then back into Zbrush until I needed blender (mostly for times when zmodeler was hurting my spirit) then I would put to use what I learned in Blender and back to zbrush. I can tell you how I did since your question is about preference and committing time. ![]() ![]() ![]() If zbrush is open, then blender is open too, I treat them like one program using the strengths of one to compensate for the weakness of the other. I started with zbrush way back when, and picked up Blender a year ago or so.
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